Webmaster Forum Rules | Posting Guide | Contact Us | Testimonials | Contributing Geek Program | Advertise on Geek/Talk
Welcome to the GeekTalk Webmaster Discussion Forums from GeekVillage.com

Click Here To Register. It's Free!

Go Back   geek/talk: Signature-free discourse for serious web publishers > YOUR CREATION: Building & Maintaining A Web Site > Web Design and Webmaster Issues
User Name
Password
Register FAQ Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 07-21-1999, 03:01 PM   #1
davidg1234
Registered User
 
Join Date: Jun 1999
Location: Liverpool, Merseyside, England
Posts: 381
Default HELP ME WITH MY ONLINE GAME PLEASE

Hi, I am thinking of making an online game much like the once popular film "The never ending story" but not called that. Basically it will be a role play game which people play online and the idea is that they cannot complete it because the game will constantly being made bigger and expanded.

The problems I am having are how I am going to acomplish all the good things of an RPG using html.

{{2 min typing break as n'sync are on the box :-) ****

THe only way around this was to use shockwave flash as this has the ability to be able to remember things like what objects people picked up, which would be a good feature but not necessary but that would require me to learn lots of new skills ( I already have flash installed) and making each scene would take so long that the "never ending" ideal could never be accomplished.

Anyone have any ideas on what to do? thanx.



davidg1234 is offline   Reply With Quote
Old 07-21-1999, 03:41 PM   #2
WildComputer
Registered User
 
WildComputer's Avatar
 
Join Date: Mar 1999
Location: See Answers 2000 Limited
Posts: 2,618
Default

I toy with doing an online game

There seem to be 2 or 3 main methods I've seen

(a) CGI/Perl/ASP - this is the method I would use. You need a host that lets you do it.

(b) Java - the applet opens a socket back to a process running on your server, to send data back

(c) Download EXEs. This can open a socket or some other communication back to a process running on your server.

A fourth approach would be to do the game in JavaScript. If there isn't much "state" data you could store the user's position, inventory etc. in a cookie. Of course, cookies can get lost.

Another variant is to use a "resume URL". The resume URL can encode the user's inventory, location etc. as a parameter. If you can encode bitwise (say into a large numeric parameter which is expressed in hex or better yet base 36), you can store a fair bit of data in a URL. This way the user either gets the "resume URL" by e-mail or can bookmark it to save the game.


WildComputer is offline   Reply With Quote
Old 07-22-1999, 07:03 AM   #3
Questy
Registered User
 
Questy's Avatar
 
Join Date: Jan 1999
Location: Slower Lower Delaware, USA
Posts: 868
Default

What you are talking about is a true client - server application, with a client software being loaded on your pc, and a server application being loaded where many people can get to it.

The most popular example of this would be the online game Quake. Even though the concept of your game may be very different, checking out the technology behind the game would probably be very helpful. I'll consult with one of my "Quake experts" for some links for you.
Questy is offline   Reply With Quote
Old 07-22-1999, 07:35 AM   #4
WildComputer
Registered User
 
WildComputer's Avatar
 
Join Date: Mar 1999
Location: See Answers 2000 Limited
Posts: 2,618
Default

In my own case I've done PC games, c/s games, java games. I'm bored with these and they never made me any money. If I do a game it will be browser based.

In David's case I don't think he has access to the server by the sounds of it. Is that right ? In which case he needs a method of storing state date on the client - which is why I suggest a peer-to-peer game (if knows network programing), or for browser games he uses cookies or really long URLs containing parameters.
WildComputer is offline   Reply With Quote
Old 07-22-1999, 09:52 AM   #5
davidg1234
Registered User
 
Join Date: Jun 1999
Location: Liverpool, Merseyside, England
Posts: 381
Default

Yes, I was planning on a browser based game, thats why I got the idea of shockwave n stuff. I dont have access to all the asp stuff at the moment but I have $700 which I would invest into this if there was a chance that it would be profitable. If it was a browser based game then think of all the pageviews!
davidg1234 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
The best CJ campaigns for an online game site gophergas Making Money with CPA Programs 5 12-12-2006 09:20 PM
Anybody hear of Velocity Online Media Alex|Canep Media Making Money with CPC and/or CPM Programs 7 10-19-2006 12:10 PM
Casino programs - per click or % commission? digitalrain Making Money with CPC and/or CPM Programs 0 07-26-2001 02:00 AM
Online Game Site For Sale FWT Archives of old posts from Let's Barter/Trade, Buy, & Sell 4 06-28-2001 06:18 PM
First Australian Online Advertising Effectiveness Study Stuart D Making Money with CPC and/or CPM Programs 0 06-26-2001 05:57 PM

Please support our advertisers. They ensure our survival.

All times are GMT -5. The time now is 05:54 PM.


GeekVillage.com is copyright © 1998-2015 Curiosity Cave - Science gifts for clever kids. All rights reserved.
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.